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AudioKit is an audio synthesis, processing, and analysis platform for iOS, macOS (including Catalyst), and tvOS.
Using Xcode, you can add AudioKit and any of the other AudioKit libraries using Collections
Select File -> Add Packages...
Click the
+
icon on the bottom left of the Collections sidebar on the left.
Choose
Add Swift Package Collection
from the pop-up menu.
In the
Add Package Collection
dialog box, enter
https://swiftpackageindex.com/AudioKit/collection.json
as the URL and click the "Load" button.
It will warn you that the collection is not signed, but it is fine, click "Add Unsigned Collection".
Now you can add any of the AudioKit Swift Packages you need and read about what they do, right from within Xcode.
Docs appear on the
AudioKit.io Web Site
. You can also generate the documentation in Xcode by pulling down the Product menu and choosing "Build Documentation".
The
AudioKit Cookbook
contains many recipes for simple uses for AudioKit components.
Post your problem to
StackOverflow with the #AudioKit hashtag
.
Once you are sure the problem is not in your implementation, but in AudioKit itself, you can open a
Github Issue
.
If you, your team or your company is using AudioKit, please consider
sponsoring Aure on Github Sponsors
.