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I opened a webcam by using the following JavaScript code:
const stream = await navigator.mediaDevices.getUserMedia({ /* ... */ });
Is there any JavaScript code to stop or close the webcam?
Since this answer has been originally posted the browser API has changed.
.stop()
is no longer available on the stream that gets passed to the callback.
The developer will have to access the tracks that make up the stream (audio or video) and stop each of them individually.
More info here: https://developers.google.com/web/updates/2015/07/mediastream-deprecations?hl=en#stop-ended-and-active
Example (from the link above):
stream.getTracks().forEach(function(track) {
track.stop();
Browser support may differ.
Previously, navigator.getUserMedia
provided you with a stream in the success callback, you could call .stop()
on that stream to stop the recording (at least in Chrome, seems FF doesn't like it)
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Use any of these functions:
// stop both mic and camera
function stopBothVideoAndAudio(stream) {
stream.getTracks().forEach((track) => {
if (track.readyState == 'live') {
track.stop();
// stop only camera
function stopVideoOnly(stream) {
stream.getTracks().forEach((track) => {
if (track.readyState == 'live' && track.kind === 'video') {
track.stop();
// stop only mic
function stopAudioOnly(stream) {
stream.getTracks().forEach((track) => {
if (track.readyState == 'live' && track.kind === 'audio') {
track.stop();
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FF, Chrome and Opera has started exposing getUserMedia
via navigator.mediaDevices
as standard now (Might change :)
online demo
navigator.mediaDevices.getUserMedia({audio:true,video:true})
.then(stream => {
window.localStream = stream;
.catch( (err) =>{
console.log(err);
// later you can do below
// stop both video and audio
localStream.getTracks().forEach( (track) => {
track.stop();
// stop only audio
localStream.getAudioTracks()[0].stop();
// stop only video
localStream.getVideoTracks()[0].stop();
Suppose we have streaming in video tag and id is video - <video id="video"></video>
then we should have following code -
var videoEl = document.getElementById('video');
// now get the steam
stream = videoEl.srcObject;
// now get all tracks
tracks = stream.getTracks();
// now close each track by having forEach loop
tracks.forEach(function(track) {
// stopping every track
track.stop();
// assign null to srcObject of video
videoEl.srcObject = null;
window.navigator.getUserMedia(param, function(stream) {
video.src =window.URL.createObjectURL(stream);
}, videoError );
For Firefox Nightly 18.0
window.navigator.mozGetUserMedia(param, function(stream) {
video.mozSrcObject = stream;
}, videoError );
For Chrome 22
window.navigator.webkitGetUserMedia(param, function(stream) {
video.src =window.webkitURL.createObjectURL(stream);
}, videoError );
Stopping Webcam Video with different browsers
For Opera 12
video.pause();
video.src=null;
For Firefox Nightly 18.0
video.pause();
video.mozSrcObject=null;
For Chrome 22
video.pause();
video.src="";
With this the Webcam light go down everytime...
mediaStream = stream;
mediaStream.stop = function () {
this.getAudioTracks().forEach(function (track) {
track.stop();
this.getVideoTracks().forEach(function (track) { //in case... :)
track.stop();
* Rest of your code.....
* somewhere insdie your code you call
mediaStream.stop();
You can end the stream directly using the stream object returned in the success handler to getUserMedia. e.g.
localMediaStream.stop()
video.src=""
or null
would just remove the source from video tag. It wont release the hardware.
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Since you need the tracks to close the streaming, and you need the stream
boject to get to the tracks, the code I have used with the help of the Muaz Khan's answer above is as follows:
if (navigator.getUserMedia) {
navigator.getUserMedia(constraints, function (stream) {
videoEl.src = stream;
videoEl.play();
document.getElementById('close').addEventListener('click', function () {
stopStream(stream);
}, errBack);
function stopStream(stream) {
console.log('stop called');
stream.getVideoTracks().forEach(function (track) {
track.stop();
Of course this will close all the active video tracks. If you have multiple, you should select accordingly.
If the .stop()
is deprecated then I don't think we should re-add it like @MuazKhan dose. It's a reason as to why things get deprecated and should not be used anymore. Just create a helper function instead... Here is a more es6 version
function stopStream (stream) {
for (let track of stream.getTracks()) {
track.stop()
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//Start Web Came
if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {
//use WebCam
navigator.mediaDevices.getUserMedia({ video: true }).then(stream => {
this.localStream = stream;
this.video.srcObject = stream;
this.video.play();
Stop Web Camera or Video playback in general
stopVideo =()=>
this.video.pause();
this.video.src = "";
this.video.srcObject = null;
// As per new API stop all streams
if (this.localStream)
this.localStream.getTracks().forEach(track => track.stop());
Stop Web Camera function works even with video streams:
this.video.src = this.state.videoToTest;
this.video.play();
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navigator.getUserMedia(mediaConstraints, function(stream) {
window.streamReference = stream;
}, onMediaError);
if (!window.streamReference) return;
window.streamReference.getAudioTracks().forEach(function(track) {
track.stop();
window.streamReference.getVideoTracks().forEach(function(track) {
track.stop();
window.streamReference = null;
I tried everything, but it worked only intermittently. It was not until I close the component in React that the camera light disappears. I would suggest create your component where you hide/show the component, in order to remove the camera completely.
const stream = document.querySelector("video").srcObject;
console.log("videoElement", stream, stream.active);
stream?.getVideoTracks()?.forEach((track) => {
console.log("track 1", track);
track.stop();
stream?.removeTrack(track);
track = null;
console.log("track 2", track);
stream?.getTracks()?.forEach((track) => {
console.log("track 3", track);
track.stop();
stream?.removeTrack(track);
track = null;
console.log("track 4", track);
stream?.getAudioTracks()?.forEach((track) => {
console.log("track 5", track);
track.stop();
stream?.removeTrack(track);
track = null;
console.log("track 6", track);
console.log("videoElement 2", stream, stream.active);
stream = null;
const videoElem = document.querySelector("video");
if (videoElem) {
console.log("element exists", videoElem);
videoElem.pause();
videoElem.removeAttribute("src");
videoElem.src = "";
videoElem.remove();
console.log("element exists 2", videoElem);
Because the above didn't close the camera completely, I would suggest you would have your component
const [isCameraOn, setCameraOn] = useState(false)
set your video component like this
{isCameraOn && (<YourVideoComponent/>)}
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//this will stop video and audio both track
streamRef.getTracks().map(function (val) {
val.stop();
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