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[Android.Runtime.Register("eglBindTexImage", "(Landroid/opengl/EGLDisplay;Landroid/opengl/EGLSurface;I)Z", "")]
public static bool EglBindTexImage (Android.Opengl.EGLDisplay? dpy, Android.Opengl.EGLSurface? surface, int buffer);
[<Android.Runtime.Register("eglBindTexImage", "(Landroid/opengl/EGLDisplay;Landroid/opengl/EGLSurface;I)Z", "")>]
static member EglBindTexImage : Android.Opengl.EGLDisplay * Android.Opengl.EGLSurface * int -> bool

Parameters

 
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