#include
"event2/event-config.h"
#include
"event2/watch.h"
#include
"evconfig-private.h"
#include
"event2/event_struct.h"
#include
"minheap-internal.h"
#include
"evsignal-internal.h"
#include
"defer-internal.h"
/* map union members back */
#define
ev_signal_next
ev_.ev_signal.ev_signal_next
#define
ev_io_next
ev_.ev_io.ev_io_next
#define
ev_io_timeout
ev_.ev_io.ev_timeout
/* used only by signals */
#define
ev_ncalls
ev_.ev_signal.ev_ncalls
#define
ev_pncalls
ev_.ev_signal.ev_pncalls
#define
ev_pri
ev_evcallback.evcb_pri
#define
ev_flags
ev_evcallback.evcb_flags
#define
ev_closure
ev_evcallback.evcb_closure
#define
ev_callback
ev_evcallback.evcb_cb_union.evcb_callback
#define
ev_arg
ev_evcallback.evcb_arg
/** @name Event closure codes
Possible values for evcb_closure in struct event_callback
/** A regular event. Uses the evcb_callback callback */
#define
EV_CLOSURE_EVENT
0
/** A signal event. Uses the evcb_callback callback */
#define
EV_CLOSURE_EVENT_SIGNAL
1
/** A persistent non-signal event. Uses the evcb_callback callback */
#define
EV_CLOSURE_EVENT_PERSIST
2
/** A simple callback. Uses the evcb_selfcb callback. */
#define
EV_CLOSURE_CB_SELF
3
/** A finalizing callback. Uses the evcb_cbfinalize callback. */
#define
EV_CLOSURE_CB_FINALIZE
4
/** A finalizing event. Uses the evcb_evfinalize callback. */
#define
EV_CLOSURE_EVENT_FINALIZE
5
/** A finalizing event that should get freed after. Uses the evcb_evfinalize
#define
EV_CLOSURE_EVENT_FINALIZE_FREE
6
/** Structure to define the backend of a given event_base. */
/** The name of this backend. */
/** Function to set up an event_base to use this backend. It should
* create a new structure holding whatever information is needed to
* run the backend, and return it. The returned pointer will get
* stored by event_init into the event_base.evbase field. On failure,
* this function should return NULL. */
void
*
(
*
init
)(
struct
event_base
*
);
/** Enable reading/writing on a given fd or signal. 'events' will be
* the events that we're trying to enable: one or more of EV_READ,
* EV_WRITE, EV_SIGNAL, and EV_ET. 'old' will be those events that
* were enabled on this fd previously. 'fdinfo' will be a structure
* associated with the fd by the evmap; its size is defined by the
* fdinfo field below. It will be set to 0 the first time the fd is
* added. The function should return 0 on success and -1 on error.
int
(
*
add
)(
struct
event_base
*
,
evutil_socket_t
fd
,
short
old
,
short
events
,
void
*
fdinfo
);
/** As "add", except 'events' contains the events we mean to disable. */
int
(
*
del
)(
struct
event_base
*
,
evutil_socket_t
fd
,
short
old
,
short
events
,
void
*
fdinfo
);
/** Function to implement the core of an event loop. It must see which
added events are ready, and cause event_active to be called for each
active event (usually via event_io_active or such). It should
return 0 on success and -1 on error.
int
(
*
dispatch
)(
struct
event_base
*
,
struct
timeval
*
);
/** Function to clean up and free our data from the event_base. */
void
(
*
dealloc
)(
struct
event_base
*
);
/** Flag: set if we need to reinitialize the event base after we fork.
/** Bit-array of supported event_method_features that this backend can
enum
event_method_feature
features
;
/** Length of the extra information we should record for each fd that
has one or more active events. This information is recorded
as part of the evmap entry for each fd, and passed as an argument
to the add and del functions above.
/* If we're on win32, then file descriptors are not nice low densely packed
integers. Instead, they are pointer-like windows handles, and we want to
use a hashtable instead of an array to map fds to events.
/* #define HT_CACHE_HASH_VALS */
#define
HT_NO_CACHE_HASH_VALUES
HT_HEAD
(
event_io_map
,
event_map_entry
);
#define
event_io_map
event_signal_map
/* Used to map signal numbers to a list of events. If EVMAP_USE_HT is not
defined, this structure is also used as event_io_map, which maps fds to a
struct
event_signal_map
{
/* An array of evmap_io * or of evmap_signal *; empty entries are
/* The number of entries available in entries */
/* A list of events waiting on a given 'common' timeout value. Ordinarily,
* events waiting for a timeout wait on a minheap. Sometimes, however, a
struct
common_timeout_list
{
/* List of events currently waiting in the queue. */
struct
event_list
events
;
/* 'magic' timeval used to indicate the duration of events in this
struct
timeval
duration
;
/* Event that triggers whenever one of the events in the queue is
struct
event
timeout_event
;
/* The event_base that this timeout list is part of */
struct
event_base
*
base
;
/** Mask used to get the real tv_usec value from a common timeout. */
#define
COMMON_TIMEOUT_MICROSECONDS_MASK
0x000fffff
/* List of 'changes' since the last call to eventop.dispatch. Only maintained
* if the backend is using changesets. */
struct
event_changelist
{
struct
event_change
*
changes
;
#ifndef
EVENT__DISABLE_DEBUG_MODE
/* Global internal flag: set to one if debug mode is on. */
extern
int
event_debug_mode_on_
;
#define
EVENT_DEBUG_MODE_IS_ON
() (event_debug_mode_on_)
#define
EVENT_DEBUG_MODE_IS_ON
() (0)
TAILQ_HEAD
(
evcallback_list
,
event_callback
);
/* Sets up an event for processing once */
LIST_ENTRY
(
event_once
)
next_once
;
void
(
*
cb
)(
evutil_socket_t
,
short
,
void
*
);
/** Contextual information passed from event_base_loop to the "prepare" watcher
* callbacks. We define this as a struct rather than individual parameters to
* the callback function for the sake of future extensibility. */
struct
evwatch_prepare_cb_info
{
/** The timeout duration passed to the underlying implementation's `dispatch`.
* See evwatch_prepare_get_timeout. */
const
struct
timeval
*
timeout
;
/** Contextual information passed from event_base_loop to the "check" watcher
* callbacks. We define this as a struct rather than individual parameters to
* the callback function for the sake of future extensibility. */
struct
evwatch_check_cb_info
{
/** Placeholder, since empty struct is not allowed by some compilers. */
/** Watcher types (prepare and check, perhaps others in the future). */
#define
EVWATCH_PREPARE
0
/** Handle to a "prepare" or "check" callback, registered in event_base. */
evwatch_prepare_cb
prepare
;
/** Tail queue pointers, called "next" by convention in libevent.
TAILQ_ENTRY
(
evwatch
)
next
;
/** Pointer to owning event loop */
struct
event_base
*
base
;
/** Watcher type (see above) */
union
evwatch_cb
callback
;
/** User-defined argument for callback function */
TAILQ_HEAD
(
evwatch_list
,
evwatch
);
/** Function pointers and other data to describe this event_base's
const
struct
eventop
*
evsel
;
/** Pointer to backend-specific data. */
/** List of changes to tell backend about at next dispatch. Only used
* by the O(1) backends. */
struct
event_changelist
changelist
;
/** Function pointers used to describe the backend that this event_base
const
struct
eventop
*
evsigsel
;
/** Data to implement the common signal handler code. */
/** Number of virtual events */
int
virtual_event_count
;
/** Maximum number of virtual events active */
int
virtual_event_count_max
;
/** Number of total events added to this event_base */
/** Maximum number of total events added to this event_base */
/** Number of total events active in this event_base */
/** Maximum number of total events active in this event_base */
int
event_count_active_max
;
/** Set if we should terminate the loop once we're done processing
/** Set if we should terminate the loop immediately */
/** Set if we should start a new instance of the loop immediately. */
/** The currently running priority of events */
int
event_running_priority
;
/** Set if we're running the event_base_loop function, to prevent
* reentrant invocation. */
/** Set to the number of deferred_cbs we've made 'active' in the
* loop. This is a hack to prevent starvation; it would be smarter
* to just use event_config_set_max_dispatch_interval's max_callbacks
/* Active event management. */
/** An array of nactivequeues queues for active event_callbacks (ones
* that have triggered, and whose callbacks need to be called). Low
* priority numbers are more important, and stall higher ones.
struct
evcallback_list
*
activequeues
;
/** The length of the activequeues array */
/** A list of event_callbacks that should become active the next time
* we process events, but not this time. */
struct
evcallback_list
active_later_queue
;
/* common timeout logic */
/** An array of common_timeout_list* for all of the common timeout
struct
common_timeout_list
*
*
common_timeout_queues
;
/** The number of entries used in common_timeout_queues */
/** The total size of common_timeout_queues. */
int
n_common_timeouts_allocated
;
/** Mapping from file descriptors to enabled (added) events */
/** Mapping from signal numbers to enabled (added) events. */
struct
event_signal_map
sigmap
;
/** Priority queue of events with timeouts. */
struct
min_heap
timeheap
;
/** Stored timeval: used to avoid calling gettimeofday/clock_gettime
struct
timeval
tv_cache
;
struct
evutil_monotonic_timer
monotonic_timer
;
/** Difference between internal time (maybe from clock_gettime) and
struct
timeval
tv_clock_diff
;
/** Second in which we last updated tv_clock_diff, in monotonic time. */
time_t
last_updated_clock_diff
;
#ifndef
EVENT__DISABLE_THREAD_SUPPORT
/** The thread currently running the event_loop for this base */
unsigned long
th_owner_id
;
/** A lock to prevent conflicting accesses to this event_base */
/** A condition that gets signalled when we're done processing an
* event with waiters on it. */
void
*
current_event_cond
;
/** Number of threads blocking on current_event_cond. */
int
current_event_waiters
;
/** The event whose callback is executing right now */
struct
event_callback
*
current_event
;
/** IOCP support structure, if IOCP is enabled. */
struct
event_iocp_port
*
iocp
;
/** Flags that this base was configured with */
enum
event_base_config_flag
flags
;
struct
timeval
max_dispatch_time
;
int
max_dispatch_callbacks
;
int
limit_callbacks_after_prio
;
/* Notify main thread to wake up break, etc. */
/** True if the base already has a pending notify, and we don't need
/** A socketpair used by some th_notify functions to wake up the main
evutil_socket_t
th_notify_fd
[
2
];
/** An event used by some th_notify functions to wake up the main
/** A function used to wake up the main thread from another thread. */
int
(
*
th_notify_fn
)(
struct
event_base
*
base
);
/** Saved seed for weak random number generator. Some backends use
* this to produce fairness among sockets. Protected by th_base_lock. */
struct
evutil_weakrand_state
weakrand_seed
;
/** List of event_onces that have not yet fired. */
LIST_HEAD
(
once_event_list
,
event_once
)
once_events
;
/** "Prepare" and "check" watchers. */
struct
evwatch_list
watchers
[
EVWATCH_MAX
];
struct
event_config_entry
{
TAILQ_ENTRY
(
event_config_entry
)
next
;
const
char
*
avoid_method
;
/** Internal structure: describes the configuration we want for an event_base
* that we're about to allocate. */
TAILQ_HEAD
(
event_configq
,
event_config_entry
)
entries
;
struct
timeval
max_dispatch_interval
;
int
max_dispatch_callbacks
;
int
limit_callbacks_after_prio
;
enum
event_method_feature
require_features
;
enum
event_base_config_flag
flags
;
/* Internal use only: Functions that might be missing from <sys/queue.h> */
#define
LIST_END
(
head
) NULL
#define
TAILQ_FIRST
(
head
) ((head)->tqh_first)
#define
TAILQ_END
(
head
) NULL
#define
TAILQ_NEXT
(
elm
,
field
) ((elm)->field.tqe_next)
#define
TAILQ_FOREACH
(
var
,
head
,
field
) \
for ((var) = TAILQ_FIRST(head); \
(var) != TAILQ_END(head); \
(var) = TAILQ_NEXT(var, field))
#ifndef
TAILQ_INSERT_BEFORE
#define
TAILQ_INSERT_BEFORE
(
listelm
,
elm
,
field
) do { \
(elm)->field.tqe_prev = (listelm)->field.tqe_prev; \
(elm)->field.tqe_next = (listelm); \
*(listelm)->field.tqe_prev = (elm); \
(listelm)->field.tqe_prev = &(elm)->field.tqe_next; \
#define
N_ACTIVE_CALLBACKS
(
base
) \
((base)->event_count_active)
int
evsig_set_handler_
(
struct
event_base
*
base
,
int
evsignal
,
int
evsig_restore_handler_
(
struct
event_base
*
base
,
int
evsignal
);
int
event_add_nolock_
(
struct
event
*
ev
,
const
struct
timeval
*
tv
,
int
tv_is_absolute
);
/** Argument for event_del_nolock_. Tells event_del not to block on the event
* if it's running in another thread. */
#define
EVENT_DEL_NOBLOCK
0
/** Argument for event_del_nolock_. Tells event_del to block on the event
* if it's running in another thread, regardless of its value for EV_FINALIZE
#define
EVENT_DEL_BLOCK
1
/** Argument for event_del_nolock_. Tells event_del to block on the event
* if it is running in another thread and it doesn't have EV_FINALIZE set.
#define
EVENT_DEL_AUTOBLOCK
2
/** Argument for event_del_nolock_. Tells event_del to proceed even if the
* event is set up for finalization rather for regular use.*/
#define
EVENT_DEL_EVEN_IF_FINALIZING
3
int
event_del_nolock_
(
struct
event
*
ev
,
int
blocking
);
int
event_remove_timer_nolock_
(
struct
event
*
ev
);
void
event_active_nolock_
(
struct
event
*
ev
,
int
res
,
short
count
);
int
event_callback_activate_
(
struct
event_base
*
,
struct
event_callback
*
);
int
event_callback_activate_nolock_
(
struct
event_base
*
,
struct
event_callback
*
);
int
event_callback_cancel_
(
struct
event_base
*
base
,
struct
event_callback
*
evcb
);
void
event_callback_finalize_nolock_
(
struct
event_base
*
base
,
unsigned
flags
,
struct
event_callback
*
evcb
,
void
(
*
cb
)(
struct
event_callback
*
,
void
*
));
void
event_callback_finalize_
(
struct
event_base
*
base
,
unsigned
flags
,
struct
event_callback
*
evcb
,
void
(
*
cb
)(
struct
event_callback
*
,
void
*
));
int
event_callback_finalize_many_
(
struct
event_base
*
base
,
int
n_cbs
,
struct
event_callback
*
*
evcb
,
void
(
*
cb
)(
struct
event_callback
*
,
void
*
));
void
event_active_later_
(
struct
event
*
ev
,
int
res
);
void
event_active_later_nolock_
(
struct
event
*
ev
,
int
res
);
int
event_callback_activate_later_nolock_
(
struct
event_base
*
base
,
struct
event_callback
*
evcb
);
int
event_callback_cancel_nolock_
(
struct
event_base
*
base
,
struct
event_callback
*
evcb
,
int
even_if_finalizing
);
void
event_callback_init_
(
struct
event_base
*
base
,
struct
event_callback
*
cb
);
void
event_base_add_virtual_
(
struct
event_base
*
base
);
void
event_base_del_virtual_
(
struct
event_base
*
base
);
/** For debugging: unless assertions are disabled, verify the referential
integrity of the internal data structures of 'base'. This operation can
Returns on success; aborts on failure.
void
event_base_assert_ok_
(
struct
event_base
*
base
);
void
event_base_assert_ok_nolock_
(
struct
event_base
*
base
);
/* Helper function: Call 'fn' exactly once every inserted or active event in
* If fn returns 0, continue on to the next event. Otherwise, return the same
* value that fn returned.
* Requires that 'base' be locked.
int
event_base_foreach_event_nolock_
(
struct
event_base
*
base
,
event_base_foreach_event_cb
cb
,
void
*
arg
);
/* Cleanup function to reset debug mode during shutdown.
* Calling this function doesn't mean it'll be possible to re-enable
* debug mode if any events were added.
void
event_disable_debug_mode
(
void
);
#endif
/* EVENT_INTERNAL_H_INCLUDED_ */